// Socket_service.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

#include "SocketManager.h"
#pragma comment( lib, "ws2_32.lib"  )

int _tmain(int argc, _TCHAR* argv[])
{
	
	CSocketManager *socketMgr = CSocketManager::getInstance();
	socketMgr->startWorking();

 
	return 0;
}

